Alternatively, bloom can be disabled completely with the Action Replay code below. There's no such thing as a raw format for cheat codes, though. OpenGL gets around 15-20FPS. Gameplay is at a steady 30 FPS everywhere I've been. For OpenGL, disable Anti-Aliasing. EFB setting is set to. To fix this, enable the "Hyrule Field Speed Hack" in the ISO properties (right click the game in the game list > Properties > Patches tab > Hyrule Field Speed Hack). Force Texture Filtering is enabled. It may, however, render other effects at the native resolution, and can decrease the clarity of these effects at higher resolutions. Widescreen hack also glitches graphical effects. I use RZDJ01 version. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Due to the low resolution bloom, a "ghost" image will appear around certain objects in areas with high amounts of bloom. The world found on this game is a whole lot bigger compared to the Ocarina of Time, and at the same time, the graphics is much better comparing it to the Wind Waker. O Dolphin é um emulador para duas recentes consolas de jogos Nintendo: a GameCube e a Wii.Permite aos jogadores de PC usufruir de jogos para ambas em completo HD (1080p) com várias melhorias: compatibilidade com todos os controladores de PC, velocidade turbo, multijogador em rede e ainda mais!. Force-swapping to integrated GPU almost works as well but slows down significantly in some parts of Hyrule Field. Perfect, solid 30FPS at 2.5 native resolution and 4X anisotropic filtering. Many puzzles stand between Link and the fulfillment of his quest, so you must sharpen your wits as you hunt for weapons and items. Fully Playable 30FPS. Following the errors, Dolphin crashes. Rarely hear an unusual beeping noise in game, but nothing too annoying. Texture Cache Accuracy is at Fast. Emulador Dolphin. Frame rate is not consistent. 18FPS in Hyrule Field. Baixe agora o Dolphin 5.0-13688 para … Sometimes while loadings, Dolphin crashes and the ENTIRE card goes corrupted. A custom version of Dolphin called Ishiiruka Dolphin is provided alongside the texture pack. Search Google Download Dolphin 5.0-13688 voor … 30FPS almost all the time, will dip to 25 in Hyrule Field, dips to 20 in some intense combat scenes. However all lighting glitches are gone. For some reason, however, maximizing the window when the Nintendo and Dolby logos were occurring, it didn't error spam or crash. Game works perfectly. Emulador Dolphin. Fully Playable with average 95-100% lowest ever was 88%. All of these framerates were achieved also while recording with Fraps for my Let's Play (. Mostly noticeable in Prince Ralis (although the Great Fairy is also affected). Only slight slowdown in Hyrule Field (slows to approx. Audio Back-end is DSound with DTK music enabled. The (/ ð ə, ð iː / ()) is a grammatical article in English, denoting persons or things already mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers or speakers.It is the definite article in English. Getting 30FPS constant everywhere. Climb onto the ledge and you’ll see a floor switch at the south end of the room. Also, the sky islands gave the same sense of exploration that Wind Waker gave with the various ocean islands. The graph below charts the compatibility with The Legend of Zelda: Twilight Princess since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred. With the help of Midna, a mysterious being, you must guide Link through hordes of foul creatures and challenging bosses using new moves and a new horseback combat system. The Legend Of Zelda - Skyward Sword: Action, Adventure 4,4 118,242 1.3GB Spider-Man - Shattered Dimensions: Action, Beat Em Up 4,0 76,887 1.0GB Mario Party 9: Misc 4,0 76,185 793.2MB Donkey Kong Country Returns: Action, Platform 4,2 66,611 1.1GB The Legend Of Zelda - Twilight Princess: Action, Adventure 4,5 62,906 1.1GB Metroid Prime - Trilogy Zelda Twilight Princess 4K by Henriko Magnifico, The Legend of Zelda: Twilight Princess HD Texture Pack. To fix this, enable the "Hyrule Field Speed Hack" in ISO properties (right click the game in the game list > Properties > Patches tab > Hyrule Field Speed Hack). Wii Version Playing at 1080p, using Direct3D 11 with V-Sync, Fullscreen, 3x Native resolution and 2x MSAA and Anisotropic Filtering (could be higher too). Always @30FPS. Just remember to close all applications except dolphin! Have yet to go to Hyrule Field. If you use DSP LLE, the loudness of FX and music is reproduced like it should be, but I experienced alot of lag in almost any sequence and on fields around Hyrule - I don't have these issues on DSP HLE though. The mini-game inside "STAR Tent" (Castle-Town, West Road) cannot start, with the error msg:"BackPath: Currently only supporting reads". But 30FPS in most scenes, Firone's Forest and Hyrule Field is 5~7FPS. Fully playable, but by far the slowest game I've tested. The effect is very easily broken. No issues found. However the dark character glitch is glaringly obvious in twilight zones and in the evening. Twilight princess dolphin iso free download rapidshare downloads. Join in and help us make this the best resource for Dolphin. HLE DSP has problems but LLE DSP causes slowdowns. Running at mostly 30FPS, occasionally dipping down to around 27-28 in Hyrule Field. Fully playable: No slowdowns, no known glitches. Transferir Dolphin 5.0-13688 para Windows, Mac e … So, here's the story: Link, our hero, has been living on a farm for a long time and discovers there is evil in outer Hyrule. 25-30FPS (although mostly always 30) with DirectX 9 or 11. Using D3D9 at 1080p and on JITIL experimental recompiler, DSP HLE, 2x native internal resolution, 9x SSAA AA and 16x AF. Along with a launch title for the hardcore crowd, The Legend of Zelda: Twilight Princess, the Wii set off at a torrid pace. Works at 30FPS and 100% speed aside from the popular Hyrule Field slowdown. Slowed to 20% on moving screens using Direct3D9, but upon switching to OpenGL runs perfectly. Hyrule Field very slow unless activating the Hyrule Field patch. The graph below charts the compatibility with The Legend of Zelda: Twilight Princess since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred. Shigeru Miyamoto has created … Basic glitches include map and water on widescreen hack. Runs perfectly to up to 3x Standard Resolution on this mid-range computer. The Legend of Zelda: Twilight Princess . Best Emulator for Legend of Zelda The Twilight Princess (E) To play Legend of Zelda Twilight Princess on your PC, you can use various GameCube emulators. Dungeons fare better; ~20-30FPS in most rooms (strangely this excludes the Goron Mines). No configuration changes are known to affect compatibility for this title. Also when Hyrule Field is about 65% complete(before 3rd dungeon) frame rate drops to 24-28FPS in Hyrule Field only. Mostly okay. 2x native res, 8xAA, 16xAF, all else default. Dolphin crashes when I play Twilight Princess (GC) 08-05-2015, 10:37 PM #1. Settings: 1920x1080 (Auto/Winsize), 2xAA (8x AA inside dungeons and 2x AF), Per-Pixel-Lighting, EFB copies to RAM, safe texture accuracy, cache display lists, ! Small issue: Music volume is much higher than SFX. Dolphin was the first GameCube emulator that could successfully run commercial games. Fully Playable @ 29-30FPS on DX9 with 4xSSAA and DSP HLE(Slows down to about 23-28FPS with DSP LLE on Hyrule Field). New Posts Hot Thread (New) Hot Thread (No New) No New Posts Contains Posts by You Locked Thread. Some slowdowns here and there as well as a freeze once an hour or so. This gives me 100% speed everywhere. As the player progresses through the game, Hyrule Field will become progressively slower. The rest of the game runs well with no other problems. All region releases except KO were fixed by 4.0-1767. On Direct3D api, minimap will have some noise artifacts if Anti-Aliasing, Anisotropic Filtering, or Texture Filtering are enabled. Very playable 8-10FPS. The only main areas of slowdown are Gerudo Desert, (27-28FPS), Faron Woods (28-30FPS) and Hyrule Field (17-19FPS). Framelimit is at Auto and Limit by FPS is off. Alpha, Fast Depth Calc, Disable EFB, Hyrule Field Speedup AR code - 30FPS throughout the game, except in some areas (Lake Hylia) at night time when FPS drops to 27~. Dolphin Emulator. i cant figure it out. Fully playable with constant 100% speed and 30FPS at 2.5x Native resolution. Fully playable in dungeons and in other areas but still slowdown in Hyrule Field (ZTP hack is enabled it helps but not so much, you obtain 15FPS). To disable bloom completely, use the Action Replay code below. I've been retrieving Epona. EFB copies to RAM, disable External Frame Buffer, check Fast Mipmaps, Disable Per-Pixel Depth, OpenMP Texture Coder and Enable Progressive Scan. Minimap with missing shadowing and other details, December 2020 and January 2021 Progress Report, Zelda Twilight Princess 4K by Henriko Magnifico, The Legend of Zelda: Twilight Princess HD Texture Pack, The Legend of Zelda Twilight Princess HD - Let's Play 18, The Legend of Zelda: Twilight Princess [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD], HD Texture Ver Dolphin 4.0-8854 The Legend of Zelda, Zelda Twilight Princess Dolphin LLE 1080p, The Legend of Zelda Twilight Princess HD - Let's Play 01, Minda's Desperation Cutscene from LoZ: Twilight Princess, Dolphin Emulator 4.0-4573 - The Legend of Zelda: Twilight Princess (1080p HD) - Nintendo GameCube, The Legend of Zelda: Twilight Princess on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube), https://wiki.dolphin-emu.org/index.php?title=The_Legend_of_Zelda:_Twilight_Princess_(GC)&oldid=174449, VersionCompatibilityVersion Template missing notes. (Maybe wide MAP.) Game is playable but doesn't look very good. From mega.co.nz9.9 MB. State saves work! The GameCube version lacks motion controls while the Wii version does not support the GameCube controller. Game is just playable (drops to 25FPS) with DirectX11 and LLE DSP. Search Wikipedia Unfortunately, this doesn't fair much better than my testing of the Wii version. If you are having issues in Hyrule field, enable ZTP Hack, OpenMP and OpenCL. The graph below charts the compatibility with The Legend of Zelda: Twilight Princess since Dolphin… Runs between 27 and 30FPS. Help us keep up! ... To put things into perspective, since our last Progress Report, the last Nintendo Wii games were released, Dolphin Android had a huge user experience overhaul, and Nintendo's very own GameCube and Wii … It was running at good FPS at first in the … The following Gecko codes work as a replacement, causing fewer issues. Sound's good and no graphical errors. OpenGL backend has performance issues but DirectX 11 runs fine. Slowdown to around 20FPS on Hyrule field with ZTP hack activated. Anyway, I was wondering what the best settings were to play twilight princess on dolphin. Unfortunately, Nintendo has never developed an original Zelda game for PC. In heavy areas like Gerudo Desert the FPS can drop slightly to 27FPS when a lot is happening on the screen otherwise they run on 30FPS. Please update as appropriate. "PAL version @60hz". Version. Dolphin is a free and open-source video game console emulator for GameCube and Wii that runs on Windows, Linux, MacOS, and Android.. Thread starter ... Also mapping the sword motions to the right stick was done by modders in dolphin a long time ago. Zelda CD-i Games; Link: The Faces of Evil ... It’s very similar to Arrghus from A Link To The Past and Deku Toad from Twilight Princess. Most areas run around ~7-17FPS, even houses and save screen. I have to use the MMU + MMUSpeedhack method to bypass this. Hyrule Field is only ~9FPS, ZTP hack doesn't help at all. HLE Audio works fine. This title has been tested on the environments listed below: Compatibility can be assumed to align with the indicated revisions. It also works with Gecko codes, which are preferred. Full speed 30FPS slowdown only on Hyrule field to 22FPS (when overclock cpu to 3.3GHz getting 27FPS on Hyrule field) on other areas some minor slowdowns on busy scene 28 29FPS EFB copies to texture minimap works great for me no garbage with EFB to texture directx9 beckend audio HLE OpenMP and OpenCL texture decoder enabled, ticked scaled EFB copies disable per-pixel depth ignore format changes 1680x1050 res internal resolution 2.5X NATIVE AF 16x, The game runs at full 30FPS most of the time. Can use anti-aliasing with little impact on performance. Bloom can be corrected with the following gecko codes. Still testing. Princess Daisy is a beautiful, sweet, athletic, and energetic tomboy who participates in various sporting events. Version Compatibility. Settings: 1440x900 (1.5x IR), no AA, EFB copies to RAM, safe texture accuracy, cache display lists, OpenMP texture decoding. Zelda Twilight Princess is an Action-Packed, semi-new game from the company of Nintendo, released in 2008, this game is already world known. These are the glitches which are possible to perform in Twilight Princess. This page was last edited on 28 September 2020, at 11:41. Fully playable but the music on HLE is not right (missing instruments). Yes, you are … 1 Magnetic Ceiling Glitch 2 … Hyrule field slows down to between 15-20FPS, and a few other places (such as Hyrule castle town) are also slow, but so far completely playable. Shigeru Miyamoto (JPJapanese: 宮本茂Romaji: Miyamoto Shigeru) (born on November 16, 1952) is a video game director, producer, artist, designer, and general manager at Nintendo. Dolphin 3.0 para Zelda Twilight Princess.rar. Search this Forum: So far smooth gameplay through the beginning. Wind Waker completely overhauled its lighting system (whatever you think of the end result, they made an effort to “improve” it for better or worse) and Twilight Princess HD had reworked textures across the board. I got better audio results with LLE than HLE. Version Compatibility. Hi, I'm new to this forum as well as to dolphin in general. Search Google This title has been tested on the environments listed below: Compatibility can be assumed to align with the indicated revisions. The game ran great all the way through to the end. D3D - Broken by Anti-aliasing, Anisotropic Filtering and an Internal Resolution above 1x Native. I have standard settings in Dolphin. (01-14-2017, 05:17 AM) nursejoy Wrote: Hello I wanted to know what is the absolute best looking in terms of graphics Zelda Twilight Princess HD texture pack, as I see there are many and I do … As long as I make sure that I am running the game from my NVIDIA card and not my Intel card it is otherwise perfectly playable to 4xNative. Born in the small town of Sonobe, Japan, he has been considered one of the most innovative, admired, prolific, influential, and acclaimed video game developers. To display Bloom effects correctly, the improvement Scaled EFB copy must be disabled. Holds 30FPS all the time with 8x MSAA at 1080p, using Direct3d 12 render. Got as far as return to Ordon after kakariko, fully playable, no major graphical glitches. Works, but slower than when running on Windows, Fully playable in all areas, except in Hyrule Field, Fully playable in all areas at 30FPS @ 720p+vsync no slowdowns in Hyrule Field (ZTP Hack disabled). Emulador Dolphin. From 4shared.com … something i Select the REL Loader save log, and the game … Hyrule field is 29-30. Began with OpenGL but after 2nd dungeon fps dropped in Hyrule field, even with speed hack. Did have to use the Hyrule Field Speedup hack, else the entire Hyrule Field would be 16-22 FPS (increasingly worsening after more is explored). Simply extract the folder somewhere and start Dolphin using "ZTP4K Dolphin Emulator.exe", then open up your own game rom of Twilight Princess … Constant 30 FPS, some slow downs in Faron Woods, but runs perfectly fine overall. Tested using D3D9 video back-end, 1920x1080 resolution, 3x native internal resolution, no AA, 16x AF, EFB copy to texture (My game always freezes when using EFB copy to RAM for some reason. Very good with a Xbox 360 controller (Left stick range 62, Right stick range 60, both radius 100 and dead zone 20). Fully playable (and enjoyable!) Legend Of Zelda The Twilight Princess game is available to play online and download for free only at Romsget. Hyrule Field slowdown is severe, provided fix for later versions made it worse. The minimap is glitched though, as it's not showing the outline correctly. Additionally, Nintendo has declined to port any of the existing games in the Zelda franchise to PC. Fully playable with 3x internal resolution (1080p - Direct3D) Always 30FPS (Right click on the game and active Hyrule field speed hack). Does not freeze at howling stones or howling at grass with MMU Speed Hack, which does not make FPS drop. Twilight Princess uses a ray effect at various points throughout the game, most notably at windows and the fountains. Very minor occasional audio glitches. XAudio2 with DTK music enabled. Fully playable and no slowdown in Hyrule Field (only when ZTP hack is enabled, otherwise you will get only 10FPS). In accompaniment to her name, she has an affinity for flowers. Bridge Room. In addition to the "ghost" look, the Wii version has a bloom offset. 30FPS with OpenGL plugin and suggested settings from this page. For use in an emulator (does not work on real GameCube or Wii hardware). To fix it, use D3D11, or use OpenGL with the following procedure: The map may have glitchy borders if anti-aliasing or force filtering enhancements are used. This is noticeable everywhere, but only the forest is a bit slow (I don't mind), and Hyrule Field is very slow (which is annoying). Even with ZTP Hack, there is a FPS drop in Hyrule field even on my system when the field is fully "unlocked" (tested with complete save). Bloom effect goes buggy if you go above native resolution. Dolphin is een emulator voor de twee recente Nintendo consoles: de GameCube en de Wii.PC gamers kunnen spellen spelen in full HD (1080p) met verschillende verbeteringen: je kunt elke controller gebruiken die je wilt, het spel sneller emuleren dan normaal, online multiplayer spelen via het internet en nog veel meer!. GameCube Version There is no known solution. Scaled 3x resolution and everything is great. Although it can be patched from 4:3 to 16:9 as detailed below, there's no native widescreen support, unlike the Wii version. It's quite easy to set up, but here are some tips to make your experience with it better. OpenGL - Broken by Anisotropic Filtering and an Internal Resolution above 1x Native. EFB is at Virtual, else the output was very low-res. In a strange note, running with ZTP Hack. LLE has perfect music but on my system it works a bit slow. The graph below charts the compatibility with The Legend of Zelda: Twilight Princess since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred. OpenGL - Broken by Anisotropic Filtering and an Internal Resolution above 1x Native. Map is extremely glitchy without proper settings. This title does not need non-default settings to run properly. This is the very first kind of game that has Twilight Princess as its launching title. Used Direct3D 11, No AA, 1xAF, used Hyrule Speed Hack, used DSP with LLE and native res. FPS). Awesome 30FPS all game no slowdowns and fully playable. Use suggested settings from this page, otherwise you get graphics bugs. Other than that, runs fine with ZTP Hack, 1x Native 9x SSAA x16 AF, Force Texture Filtering, Per-Pixel Lighting, EFB copies to ram, disable External Frame Buffer, Fast Mipmaps, Disable Per-Pixel Depth, OpenMP Texture Coder, Cache Display Lists, and the settings used in the problem section of this article. Solid 30FPS while playing, slight stutter when loading cutscenes where it drops to 21FPS briefly before returning to 30. Game runs smooth at 2.5X Res @ 4 AA and 16x AF, Must use EFB Copies to RAM with High Accuracy for Minimap to work. A little slowdown in large areas. Playing on any SSAA setting and Anisotropic Filtering setting resulted in an extremely smooth experience with no problems at all. Unfortunately, many third party developers struggled to match the excellent motion controls featured in Wii Sports and Wii Play. The main eye can be damaged with just about anything (when it’s open), however, this thing obviously doesn’t just float around. I suspect the patch does not support RZDJ01. From Dolphin … DirectX 11 performs better than OpenGL. Works at 30FPS, 100% most of the time, only dropping slightly in Hyrule Field when it's fully open. It also uses the Wii remote and supports widescreen. [1]. Tested with a Dualshock 4. Sound glitches fixed by using DSP LLE recompiler. 30FPS almost all the time, occasionally dipping to 28-29 on busy scenes with very rare lows of 25. alpha, Fast depth calc, VSync on, Surprisingly playable. Using Hyrule Field Speed Hack and otherwise default video settings, getting solid 30FPS at 720p in all areas except Frione's forest. Game still freezes at howling stones. Please update as appropriate. Perfect 30FPS with Hyrule Field Patch and this. The game was completed in 2x native resolution with everything else set to default. Some random crashes. Sound works nicely, too, but adapts to the game's speed (so in the slow areas it will be playing slower). Zelda TP rates this game: 5/5. I run at 3x native resolution, setting it to 1x native doesn't change the lags in any way on DSP LLE. Dolphin Forum thread DSP LLE Recomp causes random crashes. Overall, using most settings recommended for optimal results. That's somewhat of an improvement over my Wii experience I suppose. Jump into the water and swim to the other side. The Legend of Zelda: Twilight Princess HD Texture Pack. Works with Dolphin and Wii consoles. The game is always in 10-20FPS when you enter in a dungeon (especially in the goro mines), 15-20FPS when you encounter an NPC and 10FPS on the cinematics. The Legend of Zelda: Twilight Princess HD Texture Pack; Configuration. Dolphin is the primary emulator for GameCube and Wii games. The Legend of Zelda: Twilight Princess HD Texture Pack. If there is a collection of Zelda games for the 35th Anniversary it'll be the original ocarina of time (N64), Wind Waker (Gamecube), and Twilight Princess (Gamecube). Good for the most part with decent speeds, despite the fairy cursor misaligned with the mouse. ZTP speedhack is enabled, and I get 23-27FPS on Hyrule Field, with no slowdowns. Due to Dolphin's Scaled EFB setting, bloom can turn into "ghost" images around objects in areas with high amounts of bloom. I don't know what to choose, faster speed or no graphical glitches. Shadows render low resolution. D3D - Broken by Anti-aliasing, Anisotropic Filtering and an Internal Resolution above 1x Native. Not really noticeable unless you played on a real GC before. Configuration. Other settings include 1600x900 resolution, internal resolution at the same. I haven't noticed any graphical glitch so far, except the one that happens if you use Widescreen Hack (weird distortion on the sides of the screen when there is water or other special effects displayed). Twilight Princess may be played either through Nintendo Wii or through Gamecube. Disabling Scaled EFB Copies can also reduce bloom ghosting at higher resolutions, by rendering the effect at its native resolution. It seems clear from the footage we got yesterday that the textures are the same as the original just upscaled. This title does not need non-default settings to run properly. 16x Anisotropic Filtering, fog disabled (Just a choice, not required for full speed), EFB To Texture. Disable all 3 in order to get a "clean" map. with 27-31FPS, except I didn't fix the intro making garbage audio, but reloading a save did the trick for the rest of my play through so far. With the help of Midna, a mysterious being, you must guide Link through hordes of foul creatures and challenging bosses using new moves and a new horseback combat system. Second dungeon completed with no game breaking issues so far. The Legend of Zelda: Twilight Princess. Dolphin è un emulatore per due recenti console Nintendo: il GameCube e il Wii.Permette ai videogiocatori di godersi i giochi di queste console su PC in full HD (1080p) con numerosi miglioramenti: compatibilità con tutti i controller per PC, maggior velocità, multiplayer tramite internet, e molto altro!. Princess Daisy is Princess Peach's close friend and Luigi's love interest. Gta 5 100 completion save game ps4 download. i did some digging on threads but didnt find any help really. NOTE: This room is notably different in the Nintendo 64 and Nintendo 3DS versions.. Nintendo 3DS. So I stayed with HLE. Rumor Sounds like Wind Waker and Twilight Princess ware also coming this year. 90% speed). Her attire, special abilities, personal emblems, and general representations are often flowers, as well. Scarica Dolphin 5.0-13688 per Windows, Mac e Linux » The fully unlocked Hyrule Field drops to 18-20FPS (overclocking the CPU to 4.1GHz brings a slight boost of 2FPS to about 21 but isn't really worth it; ZTP hack is recommended, without it Hyrule Field runs at only 14 (!) But if you insist, Google "twilight princess ar codes reduce … The game run very smooth and fully playable @30FPS. Instead of using one of the latest versions to play Twilight Princess, however, use Dolphin 3.0.This early version of Dolphin lacks the graphic punch of later versions, but consequently, it will allow a more graphically-complex game like Twilight Princess to play faster. Wikipedia page once it actually managed to snag a fish but i have no idea how and i didnt retract the pole to catch it. Config : Direct3D 11, 1920x1080, IR 3x (1080p), Per-pixel lightning, Hyrule fields speed hack, No AA, 1x AF. Works with Dolphin and Wii consoles..iso : Largest size. Near perfect emulation. Emulatore Dolphin. However, resizing or maximizing the window causes literally about a hundred errors, starting with "Invalid Call" followed by D3D shader/framebuffer nonsense (mostly regarding D3DShader.cpp). With ZTP Hack Enabled, and DirectX9 Backend, Runs Perfectly, Playable in nearly all parts of the game at full screen 1080p widescreen (not using the built-in widescreen hack), with 4x Internal Resolution, Anti-Aliasing off, 16x Anisotropic Filtering, EFB Copies set to RAM, Texture Cache accuracy set to Safe, and using the DSP LLE Recompiler to accurately emulate audio.

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